Summary[edit | edit source]
Doom Eternal is the second game of Bethesda's Doom series.
Story[edit | edit source]
Some time after the Doom Slayer stopped Dr. Olivia Pearce and closed the portal to hell. The nightmare has spread and eventually reached Earth. The Doom Slayer in his own space capsule now must rid the Earth of these demons, before it's too late. But what he will soon realize that he will be revealed his true origins.
Johnny's Reviews[edit | edit source]
General Thoughts[edit | edit source]
Of course, I played the last game, so I had to play this one. How did I think of it? That is what my review is for.
Graphics[edit | edit source]
The graphics have a slight improvement from the last game with some new textures and some new styles for the enemies. Other than that though, not much has changed.
Music[edit | edit source]
The soundtrack is relatively new, but there are some recycled tracks from the last game too. Like in the last game, it speeds up when fighting, but slows down when exploring. Not much else to say about the music.
Sounds/Voice[edit | edit source]
The sounds are also pretty much the same as they are in the last game. The gunshots, the cracking of bones, and muscles the growling sounds of the enemies.
Gameplay/Sounds[edit | edit source]
There are some improvements in terms of gameplay. Like in the last game, there are areas where you must survive an onslaught of enemies before you can advance to another area. But the game also emphasizes puzzle-solving as well, such as finding a certain item (like a key) to open a certain door. There are other new things too, the Doom Slayer can air dash and cling and climb certain walls as well as jump off of them, so the timing of jumps is crucial in some of the stages. The game also has a "life" system, meaning when you lose health, a life is used instead of having to restart at the most recent checkpoint. Some enemies also require some strategy in order to defeat, some of them have "weak spots" which can make them weak or stun them for a glory kill. Apart from the weapons you use from the last game, you also have a punch where it can instantly blow the enemy apart and even an energy sword very similar to the Crucible. These are some good additions, but you may find that the general gameplay of this game feels quite unbalanced, especially when you progress to the later stages. Like in Turok, you only can carry so much ammo, forcing you to use your Chainsaw to mow down enemies to resupply.
Replay Value[edit | edit source]
There's a lot to collect in this game, and each of them will improve your abilities or allow you to unlock certain extra content, apart from the suit points where it can improve your abilities and the weapon mods which give your weapons a different feature, you can also unlock other suits, there are also arenas where if you complete all of them will give you the "Unmakyr" the most powerful weapon in the game. There are also some multiplayer features where you can play either locally or online.
Final Thoughts[edit | edit source]
Even with some improvements in the game, I do think in some way the game falls flat. Not as flat as some people tend to think, but (unfortunately) there are better shooters that came out this year. But this is good for some loyal Doom fans.
Final Grade: C+